HelloWorld Games Jam Outcome

My current company, HelloWorld, hosted a small games jam after hours. Over the course of 5 days, James (another dev at HW) and I put together two small concepts utilizing a networking engine one of my other coworkers wrote

The original concept for my game was platformer where the player must escape a pool of rising lava and race her friends to some sort of goal. The first step was intergrating the networking engine with THREE.js and physics to get 3D aesthetics and correct movement. The actual gameplay is quite shaky due to integration problems and time limitations.

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How to climb stairs as a Rigidbody (in Unity3D)

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Using: Unity 3D5

So you want to add some stairs to your game? Great! Adding stairs in level design adds more vertical variety to your levels. Or perhaps your game is based on stairs (Stair Climbing Simulator 2018?).

In this tutorial I'll show you how to implement stair climbing from scratch in Unity3D if you're using a Rigidbody as your player. Before we get to coding, you should consider your (much easier / less work) alternatives:

  1. Use a CharacterController. It already has some support for this, but can't have physics applied willy nilly, nor is it as customizable as a